What about a PAX Class? - Revisited

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Joe Brannon
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What about a PAX Class? - Revisited

Postby jbrannon7 » Wed Jul 04, 2018 10:30 am

jbrannon7 wrote:
Carracer wrote:
AScoda wrote:No. SCCA PAX won't work for us. Too many of their classes allow what we are considering race tires, which would kick you into R1 for our classing purposes. Their PAX for the mod classes are higher than they should be for our street tire mod classes.
I think Preston and I are proposing the same concept. We have cars in the PAX class running SCCA rules. For example Preston would be in STU - PAX and let's say Ron would be in STR - PAX. The cars would be classed following the SCCA rules and the results for their class would be decided by the the same PAX multipliers that the SCCA uses ( made by Rick Ruth ). It would allow SCCA rule following people to run with FAST but in the class their car was built for.
So what you are saying is your vision of a PAX class would be for cars built to SCCA rules, not FAST rules and use the SCCA pax system. So it could be considered an SCCA class.
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What about a PAX Class? - Revisited

Postby Loren » Wed Jul 04, 2018 10:43 am

As has been mentioned, the number of FAST regulars who are explicitly prepared to a particular SCCA class is very small. Of that group, the ones who are also NOT very competitive in their FAST Class (and by extension, in the FAST Pax results) is even smaller.

Doing a FAST Pax class using our existing classes is very easy. Modifying our system to include potentially 30 (or whatever the number is up to) SCCA classes could be done, but it adds greatly to the complexity. Not gonna do it.

So, what's on the table? We have been doing FAST Pax results for fun for most of the current season. We can make that into a class that you can actually compete in. Will any one driver win EVERY single event, even if they think they're the best driver? Probably not. PAX is never that fair, it will always be course dependent. Anytime you've got wildly disparate cars competing head-to-head, it's going to be course dependent. But, as long as all of our courses aren't "power courses" and all of our courses aren't "tight, technical courses", it will balance itself out over the course of a season.

I've got Ron checking into how easy it is to set up in AxWare. If it's super-easy, we might just do it on a trial basis. If not, then we'll drop it.
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The "Push Harder, Suck Less" philosophy explained:
Push Harder - Drive as close to the limit of your tires as possible.
Suck Less - Drive something resembling a proper racing line.

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